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 A bio on AA

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Join date : 2012-04-01

A bio on AA Empty
PostSubject: A bio on AA   A bio on AA I_icon_minitimeMon Apr 02, 2012 9:10 am

America's Army (also known as AA or Army Game Project) is a series of freeware tactical FPS games developed by the United States Army and released as a global public relations initiative to help with recruitment. AA was first conceived by Colonel Casey Wardynski and is managed by the U.S. Army's Office of Economic and Manpower Analysis at the United States Military Academy. Wardynski envisioned "using computer game technology to provide the public a virtual Soldier experience that was engaging, informative and entertaining."
The PC version 1.0, titled 'Recon', was released in 2002; since then there have been over 26 versions released, the newest being 3.2 for Windows only ( Evil or Very Mad ). There is now a mobile phone application for AA, and also an Xbox game titled America's Army: Rise of a Soldier.
The gameplay is multiplayer, a round based team tactical shooter game with the player acting as a soldier in the U.S. Army, with combat at squad-level with three fireteams. GameSpot admires the game's authenticity: It's pretty realistic— you take one or two shots and you go limp, you take one more and you're done (One of the reasons a Call of Duty fan might not like AA). Another game review describes America's Army as "the most realistic portrayal of weapons and combat of any game".
I chose AA 2.5 for the topic of this post because 2.5 is the only current (and most current) version for PC and Mac.
COOL FACT: AA was the most downloaded war game in 2008, which put it into the Guinness Book of World Records!

Get any version of AA here
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